Skip to content

StateMachineDefinition <TContext, TEvent>

Hierarchy

Index

Properties

optionaldescription

description?: string

entry

entry: UnknownAction[]

exit

history

history: undefined | boolean | shallow | deep

id

id: string

initial

initial: undefined | InitialTransitionDefinition<TContext, TEvent>

invoke

invoke: InvokeDefinition<TContext, TEvent, any, any, any, any>[]

key

key: string

meta

meta: any

on

on: TransitionDefinitionMap<TContext, TEvent>

order

order: number

optionaloutput

output?: NonReducibleUnknown | Mapper<TContext, TEvent, unknown, TEvent>

states

states: StatesDefinition<TContext, TEvent>

tags

tags: string[]

transitions

transitions: TransitionDefinition<TContext, TEvent>[]

type

type: history | atomic | compound | parallel | final

optionalversion

version?: string